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AI_Sim.exe v6.01
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10/24/2007 04:32:25
Subject: AI_Sim.exe v6.01
EncryptedTransmission
Transcendent
Joined: Jul 31, 2006
Messages: 184
Offline
Njf Sfz Ckts Rmksgxmrf ky esbfxhtksh njf jkhjfyn qfwfqy tg yfdexkno nt fsyexf njf umyn zkqq stn xfufmn knyfqg. Rfmszjkqf, tufxmnkwfy mxf jkbksh bmnm zknjks njf ksnfxdtssfdnfb sfnztxp ks taydexf yknfy msb yfxwfxy. Ote dms gksb njf gtqqtzksh bmnm mn njky mbbxfyy:
DtqtsfqBfspkBfnmkqyTsf.jnrq
jnnu://gkqfy-euqtmb.dtr/gkqfy/GkwfY...YfwfsNjxffGtex/
-Colonel_Denki
AI_Sim.exe v6.01
New Zion Command
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10/24/2007 16:30:24
Subject: Re:AI_Sim.exe v6.01
LtCmdr_Tsusai
Vindicator
Joined: Aug 24, 2005
Messages: 1424
Location: Recursion - Seraphim M.K. II
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First glance translation matrix, using "http" and the first word "The", and assuming its a .com
Update. There is "ks" word. I assume its "in" since J=H and R=M/T=O
Update. "blahblah.jnrq" gives me .html, L has been applied.
Update. "ky" is "i*" It and In invalid, so I assume "Is"
Update. " tg " is "o*" so I assume "of"
His / ours
A
B
C
D C
E
F E
G F
H
I
J H
K I
L
M
N T
O
P
Q L
R M
S N
T O
U P
V
W
X
Y S
Z
Message edited by LtCmdr_Tsusai on 10/24/2007 17:11:26.
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10/24/2007 17:16:34
Subject: Re:AI_Sim.exe v6.01
Darminian
Vindicator
Joined: Sep 7, 2005
Messages: 1757
Location: Out of his head.
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Anyone tried a ceasar cypher yet?
~Darminian
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10/24/2007 17:20:47
Subject: Re:AI_Sim.exe v6.01
LtCmdr_Tsusai
Vindicator
Joined: Aug 24, 2005
Messages: 1424
Location: Recursion - Seraphim M.K. II
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Doesn't work, since a T is randomly in there.
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10/24/2007 17:29:37
Subject: Re:AI_Sim.exe v6.01
Nephilix
Virulent Mind
Joined: Aug 19, 2006
Messages: 130
Location: Unknown
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The New Zion Mainframe is undergoing the highest levels of security to ensure the past will not repeat itself. Meanwhile, operatives are hiding data within the interconnected network in obscure sites and servers. You can find the following data at this address:
ColonelDenkiDetailsOne.html
files-upload.com/files/576734/
Message edited by Nephilix on 10/25/2007 11:22:37.
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10/24/2007 17:53:45
Subject: AI_Sim.exe v6.01
LtCmdr_Tsusai
Vindicator
Joined: Aug 24, 2005
Messages: 1424
Location: Recursion - Seraphim M.K. II
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Edit: Nevermind, I don't have it. I don't think Cobra_Starship_-_Guilty_Pleasure.mp3 was the right file to be getting....
I used /555734/ColonelDenkiDetailsOne.html
Message edited by LtCmdr_Tsusai on 10/24/2007 18:01:47.
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10/24/2007 18:11:17
Subject: AI_Sim.exe v6.01
Nephilix
Virulent Mind
Joined: Aug 19, 2006
Messages: 130
Location: Unknown
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Got it.
files-upload.com/files/57673...DetailsOne.html
The result is an image of some details, also coded. The large image is actually comprised of several smaller images, so don't try to just get the URL of the picture and insert it on here. You'll need to get them all.
Also, the photo of Denki contains this link:
coloneldenki.wordpress.com/
The red "x" button at the top right contains this link (Thanks, Tsusai, I missed that one):
newzioncom.tripod.com/
The 6.0 box on the left contains this link:
newzioncom.tripod.com/ai_sim_exe.html
The icon showing his rank takes you here, to the hovercraft battle thread:
forums.station.sony.com/mxo/..._id=36300016309
Message edited by Nephilix on 10/24/2007 18:35:01.
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10/24/2007 18:25:39
Subject: AI_Sim.exe v6.01
LtCmdr_Tsusai
Vindicator
Joined: Aug 24, 2005
Messages: 1424
Location: Recursion - Seraphim M.K. II
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Heh...so it was 76 instead of extra 5's
There are more links
newzioncom.tripod.com/
coloneldenki.wordpress.com/
forums.station.sony.com/mxo/..._id=36300016309
newzioncom.tripod.com/ai_sim_exe.html
Message edited by LtCmdr_Tsusai on 10/24/2007 18:31:43.
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10/24/2007 18:44:39
Subject: Re:AI_Sim.exe v6.01
Nephilix
Virulent Mind
Joined: Aug 19, 2006
Messages: 130
Location: Unknown
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My last observation for the night is that following the link on the red 'x' leads to a list of people in Zion. Most, if not all, even have icons to take you to their respective sites.
But only the last one listed, one which is apparently disbanded has a little disk icon at the bottom of the page with images.
I'm not sure if it's important or not, just noticed that the disbanded one was the only one with images.
Oh, also, clicking around will get you to a page on the same site with a list of members of Clan Darkstar (who clearly seem highlighted by this site). This picture can be found among others, but this one is especially interesting because it contains a blurred message:
From what I can tell the messages says, "You never really know ......... until you fight ..... "
As a random guess, this sounds awfully close to, "You never truly know someone until you fight them." Replace 'truly' with 'really' and I think that's the message on the wall.
Again, is this important? I don't know. I've done enough work already.
Message edited by Nephilix on 10/24/2007 22:00:17.
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10/28/2007 18:39:49
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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A few clarifications:
The Clan DarkStar info is all archived information and doesn't seem to be anything new. The star on the logo links to their now closed forums.
The details of the sim are decoded as follows: Text in (({ENCODE STYLE} )) is the decoded version of the immediately preceding data, with encryption method listed. Some data is double encoded.
VERSION DESCRIPTION:
QXV0aG9yOiBNb3VzZSBvZiAiVGhlIFdvbWFuIGluIHRoZSBSZWQgRHJlc3MiIFNpbXVsYWNyYSBOby4gODIgMTAxIDEwMCAzMiA4MyAxMDEgMTIwIDMyIDcwIDk3IDExMCAxMTYgOTcgMTE1IDEyMQ==
(({BASE 64} Author: Mouse of "The Woman in the Red Dress" Simulacra No. 82 101 100 32 83 101 120 32 70 97 110 116 97 115 121 (({DECIMAL} Red Sex Fantasy )) ))
CLIENT DETAILS:
Simulacra No. 72 118 67 114 97 102 116 32 79 114 105 111 110 32 67 97 112 116 97 105 110
(({DECIMAL} HvCraft Orion Captain ))
PURPOSE:
VG8gcGVyb2RpY2FsbHkgcmVsYXkgYSByZWNvcmRpbmcgb2YgQ29sb25lbCBEZW5raSdzIG9yZGVycyB0byBiZSBjYXJyaWVkIG91dCBvbiBiZWhhbGYgb2YgTmV3IFppb24u
(({BASE 64} To perodically relay a recording of Colonel Denki's orders to be carried out on behalf of New Zion. ))
CAPABILITIES:
QUkgc3VwcG9ydHMgaW50ZXJhY3Rpb24sIGVtb3Rpb24gYW5kIGNyZWF0aXZpdHkgYmFzZWQgdXBvbiBuZXVyYWwgcGF0dGVybnMgZW11bGF0ZWQgYnkgQ29sb25lbCBEZW5raSBkdXJpbmcgZGV2ZWxvcG1lbnQgYW5kIHByZS1yZWNvcmRlZCBhbmQgY29waWVkIHNpdHVhdGlvbnMu
(({BASE 64} AI supports interaction, emotion and creativity based upon neural patterns emulated by Colonel Denki during development and pre-recorded and copied situations. ))
Message edited by phi on 10/31/2007 07:01:19.
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10/28/2007 18:45:42
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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There is binary code on the images in this BLOG: coloneldenki.wordpress.com/
Post 2 - image 1:
DATA:
00110011 00110000
00110000 00100000
01101101 01101001
01101100 01101100
01101001 01101111
01101110 00100000
01110011 01101100
01100001 01110110
01100101 01110011
00101110 00100000
01000101 01100110
01100110 01101001
01100011 01101001
01100101 01101110
DECODED:
300 million slaves. Efficient?
Post 2 - image 2:
DATA:
01000110 01110010 01101001 01100101
01101110 01100100 00100000 01101111
01110010 00100000 01100110 01101111
01100101 00111111
DECODED:
Friend or Foe?
Post 2 also contains some hidden data amongst the text. Here is the entry so you can compare them:
Day 12:
MuchÇ of6the3intel6embeddedFinto6myEmêmory6hasEbeen6quite5beneficial.6
Scans3have7resulted4in6few9matches6onFmy6oldEaddressbook.2MostEold6
contacts8I7have4spoken6withDhave6embracedCmyopresenceoin the Matrix.
Several have been extremely helpful. Some have shown initiative in taking
action, collecting data and such. I would like to thank new contact Variel
for her proactivity.
.
The exile contact & co. may very well prove to be cooperative. Our Çonnection
to them is apprently material for discussion. Despite my seat at this game, I
will not move my pieces like pawns. An officer is only as strong as his men and
the fine warriors of Zion are not to be traded like wooden pieces. The decision
is not mine, friends, but yours.
.
Reaching broadcast depth for a short while is again an option. I look forward6to3
speaking6withFoperatives6inDperson,6er,Cas6closeFas6the7Matrix2willEallow.6
Hopefully8we7will4be6moreDrespectful6inCcomingotimes,ohmm,
_402__248__915_?
Gnih temos dessim evah ouy, Xilih_pen
ê«=»ςΗJν≥mlš≥Š5òdG1š
01110100 00111111
EDIT - NOTE: The above Binary decodes to - t?
Message edited by phi on 10/28/2007 18:57:01.
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10/28/2007 19:00:01
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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LtCmdr_Tsusai wrote:
Doesn't work, since a T is randomly in there.
See the end of the above post for a possible lead on this mystery "T".
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10/29/2007 00:18:04
Subject: Re:AI_Sim.exe v6.01
mantra777
Vindicator
Joined: Nov 30, 2005
Messages: 2856
Location: Zion room #777
Offline
phi wrote:
There is binary code on the images in this BLOG: coloneldenki.wordpress.com/
Post 2 - image 1:
DATA:
00110011 00110000
00110000 00100000
01101101 01101001
01101100 01101100
01101001 01101111
01101110 00100000
01110011 01101100
01100001 01110110
01100101 01110011
00101110 00100000
01000101 01100110
01100110 01101001
01100011 01101001
01100101 01101110
DECODED:
300 million slaves. Efficient?
Post 2 - image 2:
DATA:
01000110 01110010 01101001 01100101
01101110 01100100 00100000 01101111
01110010 00100000 01100110 01101111
01100101 00111111
DECODED:
Friend or Foe?
Post 2 also contains some hidden data amongst the text. Here is the entry so you can compare them:
Day 12:
MuchÇ of6the3intel6embeddedFinto6myEmêmory6hasEbeen6quite5beneficial.6
Scans3have7resulted4in6few9matches6onFmy6oldEaddressbook.2MostEold6
contacts8I7have4spoken6withDhave6embracedCmyopresenceoin the Matrix.
Several have been extremely helpful. Some have shown initiative in taking
action, collecting data and such. I would like to thank new contact Variel
for her proactivity.
.
The exile contact & co. may very well prove to be cooperative. Our Çonnection
to them is apprently material for discussion. Despite my seat at this game, I
will not move my pieces like pawns. An officer is only as strong as his men and
the fine warriors of Zion are not to be traded like wooden pieces. The decision
is not mine, friends, but yours.
.
Reaching broadcast depth for a short while is again an option. I look forward6to3
speaking6withFoperatives6inDperson,6er,Cas6closeFas6the7Matrix2willEallow.6
Hopefully8we7will4be6moreDrespectful6inCcomingotimes,ohmm,
_402__248__915_?
Gnih temos dessim evah ouy, Xilih_pen
ê«=»ςΗJν≥mlš≥Š5òdG1š
01110100 00111111
EDIT - NOTE: The above Binary decodes to - t?
Day 12 Hidden Hex are: top section: "connection.html" Bottom Section: "comlog.html"
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10/30/2007 04:22:27
Subject: Re:AI_Sim.exe v6.01
mantra777
Vindicator
Joined: Nov 30, 2005
Messages: 2856
Location: Zion room #777
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It seems Clan Darkstar pages are just a Front.
found more links:
newzioncom.tripod.com/darkstars.html
newzioncom.tripod.com/vesuvius.html
newzioncom.tripod.com/connection.html
newzioncom.tripod.com/comlog.html
newzioncom.tripod.com/aquatium.html
Message edited by mantra777 on 10/30/2007 04:51:38.
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10/31/2007 06:47:23
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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Well there's a load of info on the members of ClanDarkstar, the beta faction.
The Darkstar logo at the top of this page: newzioncom.tripod.com/darkstars.html
is made up of many segments. A lot of those segments link to pages, the majority of which point to information on old members of ClanDarkstar (the names in the list)
A lot of the trails seem to lead to this "Algorithm Black" thing.
But most of all the pages all show these ex Darkstar members performing at the top of their fields. EG: Haxadec pwning the EPN kill comp.
I've also just noticed Vesuvius' avatar has octal number strings on it. I'll post back if it seems significant in any way.
Edit: Vesuvius' avatar code doesn't make sense no matter what I try. It is probably a red herring. Anyway I've posted the numbers for your convenience:
41710401411561440
15715514504015415
Message edited by phi on 10/31/2007 06:59:24.
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10/31/2007 07:21:21
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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And here is the whole DarkStar logo, fliped and tweaked to make the names easier to read.
Each name on this logo that has a page, has a segment that is linked to the coresponding suveilance threads, if you look on the page linked in my previous post.
Message edited by phi on 10/31/2007 07:22:45.
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10/31/2007 09:44:45
Subject: Re:AI_Sim.exe v6.01
Vesuveus
Vindicator
Joined: Aug 20, 2005
Messages: 3049
Location: Upstate NY
Online
phi wrote:
Well there's a load of info on the members of ClanDarkstar, the beta faction.
The Darkstar logo at the top of this page: newzioncom.tripod.com/darkstars.html
is made up of many segments. A lot of those segments link to pages, the majority of which point to information on old members of ClanDarkstar (the names in the list)
A lot of the trails seem to lead to this "Algorithm Black" thing.
But most of all the pages all show these ex Darkstar members performing at the top of their fields. EG: Haxadec pwning the EPN kill comp.
I've also just noticed Vesuvius' avatar has octal number strings on it. I'll post back if it seems significant in any way.
Edit: Vesuvius' avatar code doesn't make sense no matter what I try. It is probably a red herring. Anyway I've posted the numbers for your convenience:
41710401411561440
15715514504015415
Check the link in my sig for the meaning to my avatar. It's unrelated to Denki.
Denki is also on our Institute forums with a few things.
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10/31/2007 20:49:32
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
Offline
Thanks Vesuvius.
Came across this, posted by Variel:
01010011 01110010 00100000 01111001 01101110 01110101 00100000 01110010 01110101 01100011 01100011 01100001 01110010 01110100 01100001 01100111 00101100 00100000 01000110 00100000 01101100 01110011 01100111 01100001 00100000 01100101 01101110 01101101 01110100 01110011 01100101 01110100 00100000 01110111 01100110 01110100 01100100 00100000 01010010 01100110 01100001 01100011 01100001 01110010 00100000 01101110 01110110 01100001 01110001 00100000 01110100 01100100 01100001 00100000 01110111 01100001 01100001 01101010 01100001 01101101 01100111 00101110 00100000 00100000 01010111 01100001 00100000 01100100 01110011 01100111 00100000 01110011 00100000 01101111 01101011 01100001 01110011 01110010 01110011 01101101 01110100 00100000 01100101 01100100 01110011 01110100 00101100 00100000 01101001 01110101 01110100 00100000 01000110 00100000 01110111 01110011 01110010 00100000 01101101 01101110 01110100 00100000 01110010 01110101 01110001 01100001 00100000 01100100 01101110 01110111 00100000 01100010 01100110 01110001 01101100 01101011 01111001 00100000 01000110 00100000 01110010 01100100 01101110 01110101 01101011 01100111 00100000 01101111 01110001 01100001 01110010 01110010 00100000 01100100 01100001 01110001 00100000 01100010 01101110 01110001 00100000 01100110 01101101 01100010 01101110 01110001 01101100 01110011 01110100 01100110 01101110 01101101 00100000 01110011 01110100 00100000 01110100 01100100 01100110 01110010 00100000 01101111 01101110 01100110 01101101 01110100 00101110 00100000 00100000 01000110 00100000 01100001 01111000 01101111 01110001 01100001 01110010 01110010 01100001 01100111 00100000 01100101 01101110 01101101 01100101 01100001 01110001 01101101 00100000 01100010 01101110 01110001 00100000 01100100 01100001 01110001 00100000 01110011 01101101 01100111 00100000 01101110 01100010 01100010 01100001 01110001 01100001 01100111 00100000 01110100 01100100 01100001 00100000 01110010 01100001 01110001 01110110 01100110 01100101 01100001 01110010 00100000 01101110 01100010 00100000 01110100 01100100 01100001 00100000 01000111 01110011 01101101 01100110 01100001 01101011 00100000 01000110 01101101 01110010 01110100 01100110 01110100 01110101 01110100 01100001 00101110 00100000 00100000 01010010 01100100 01100001 00100000 01100100 01110011 01110010 00100000 01101111 01110001 01100001 01110110 01100110 01101110 01110101 01110010 01101011 01111001 00100000 01100101 01101110 01101101 01110010 01110101 01101011 01110100 01100001 01100111 00100000 01010110 01100001 01110010 01110101 01110110 01100001 01110101 01110010 00100000 01100010 01101110 01110001 00100000 01100111 01110001 01100001 01110011 01101100 00100000 01100110 01101101 01110100 01100001 01110001 01101111 01110001 01100001 01110100 01110011 01110100 01100110 01101110 01101101 00101100 00100000 01110011 01101101 01100111 00100000 01100100 01100001 01110001 00100000 01101001 01110001 01101110 01110100 01100100 01100001 01110001 00101100 00100000 01000011 01110101 01100110 01101011 01101011 01100110 01101100 01110011 01110001 00100000 01110100 01100100 01100001 00100000 01001001 01110011 01110001 01100111 00101100 00100000 01100100 01110011 01110010 00100000 01110011 01101011 01110010 01101110 00100000 01110010 01100001 01100001 01101101 00100000 01010110 01100001 01110010 01110101 01110110 01100001 01110101 01110010 00101110 00100000 00001101 00001010 00001101 00001010 01000110 00100000 01110111 01100110 01101011 01101011 00100000 01100101 01101110 01101101 01110100 01100110 01101101 01110101 01100001 00100000 01110100 01101110 00100000 01101100 01101110 01101101 01100110 01110100 01101110 01110001 00100000 01100100 01100001 01110001 00100000 01110010 01110100 01110011 01110100 01110101 01110010 00101100 00100000 01101001 01110101 01110100 00100000 01101111 01101011 01100001 01110011 01110010 01100001 00100000 01101011 01100001 01110100 00100000 01110101 01110010 00100000 01101010 01101101 01101110 01110111 00100000 01100110 01100010 00100000 01111001 01101110 01110101 00100000 01100100 01110011 01110110 01100001 00100000 01110011 01101101 01111001 00100000 01100010 01110101 01110001 01110100 01100100 01100001 01110001 00100000 01110010 01110101 01100011 01100011 01100001 01110010 01110100 01100110 01101110 01101101 01110010 00100000 01110011 01101001 01101110 01110101 01110100 00100000 01100100 01101110 01110111 00100000 01110100 01101110 00100000 01101111 01100001 01110001 01110010 01110101 01110011 01100111 01100001 00100000 01010010 01100110 01100001 01100011 01100001 01110010 00100000 01110100 01101110 00100000 01101111 01110001 01101110 01110110 01100110 01100111 01100001 00100000 01110101 01110010 00100000 01110111 01100110 01110100 01100100 00100000 01110100 01100100 01100001 00100000 01100110 01101101 01100010 01101110 01110001 01101100 01110011 01110100 01100110 01101110 01101101 00100000 01110100 01100100 01110011 01110100 00100000 01110100 01100100 01100001 00100000 01001100 01100001 01110001 01101110 01110110 01100110 01101101 01100011 01100110 01110011 01101101 00100000 01100110 01110010 00100000 01110010 01100001 01100001 01101010 01100110 01101101 01100011 00101110 00100000 00001101 00001010
Translation:
Sr ynu ruccartag, F lsga enmtset wftd Rfacar nvaq tda waajamg. Wa dsg s okasrsmt edst, iut F wsr mnt ruqa dnw bfqlky F rdnukg oqarr daq bnq fmbnqlstfnm st tdfr onfmt. F axoqarrag enmeaqm bnq daq smg nbbaqag tda raqvfear nb tda Gsmfak Fmrtftuta. Rda dsr oqavfnurky enmruktag Varuvaur bnq gqasl fmtaqoqatstfnm, smg daq iqntdaq, Cufkkflsq tda Isqg, dsr skrn raam Varuvaur.
F wfkk enmtfmua tn lnmftnq daq rtstur, iut okasra kat ur jmnw fb ynu dsva smy buqtdaq ruccartfnmr sinut dnw tn oaqrusga Rfacar tn oqnvfga ur wftd tda fmbnqlstfnm tdst tda Laqnvfmcfsm fr raajfmc.
At first glance it seems to be ROTed (only ROT-13 is ceaser cypher) but it isn't ... so I'm going for simple substitution.
Also Denki posted:
01010100 01110001 01110011 01101101 01110000 01110101 01100001 01010100 01100100 01100001 01001111 01100100 01100110 01101011 01101110 01110010 01101110 01101111 01100100 01100001 00100000 00001101 00001010 01001011 01100110 01101101 01101010 01110010 01001011 01100110 01100010 01100001
Translated:
TqsmpuaTdaOdfknrnoda
KfmjrKfba
Also the blog ( coloneldenki.wordpress.com/ ) has a new post - Day 15
2 images the first of Zion gate command and the second of an operative (both with binary like the previous images)
Top image - clock.jpg:
(really hard to read, I'll post it if I manage to figure it out)
Bottom image - scan7.jpg:
01000001 01110011
01110011 01100101
01110100 01110100
00100000 01110100
01101111 00100000
01101000 01110101
01101101 01100001
01101110 01101001
01110100 01111001
= Assett to humanity
Also the article has RIPMifune in pale gray at the end. If you highlight it it is actually:
RIPMifune.html
≥=Z
Channel 145 to come…
*Abr.html
I can't find those pages on the tripod site (assuming *Abr.html = page.html becomes pageAbr.html)
I'll post back with something soon.
P.S. Denki,
4D6573736167653A203733203332203130372031313020313131203131392033322031323120313 1312031313720333920313134203130312033322031313420313031203937203130302031303520 3131302031303320333220313136203130342031303520313135203436203332203733203130322 0333220313136203130342031303120313134203130312033322031303520313135203332203937 2031313020313231203131362031303420313035203131302031303320333220313039203131312 0313134203130312033322037332033322039392039372031313020333220313030203131312033 3220313136203131312033322031303420313031203130382031313220333220313231203131312 0313137203332203130392039372031323120333220393920313131203131302031313620393720 3939203131362033322031303920313031203332203938203132312033322038302037372033322 0313034203130312031313420313031203434203332203131312031313420333220313039203937 2031313620313134203130352031323020333220313039203937203130352031303820343420333 2203131312031313420333220313139203130312033322039392039372031313020333220393920 3130342039372031313620333220313138203130352039372033322031323020313032203130352 0313134203130312033322034302031323020313132203130342031303520313230203431203436 2034362034362033322031313120313134203332203132312031313120313137203332203939203 1313120313137203130382031303020333220313036203131372031313520313136203332203130 3920393720313037203130312033322039372033322031313520313031203939203131372031313 4203130312033322031303020313134203131312031313220333220313138203130352039372033 3220313139203131392031313920343620313136203130342031303120313037203130352031313 0203130332031313520313131203130322031313020313031203131382031303120313134203436 203939203131312031303920
Message edited by phi on 10/31/2007 20:54:39.
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10/31/2007 22:05:29
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
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phi wrote:
Translation:
Sr ynu ruccartag, F lsga enmtset wftd Rfacar nvaq tda waajamg. Wa dsg s okasrsmt edst, iut F wsr mnt ruqa dnw bfqlky F rdnukg oqarr daq bnq fmbnqlstfnm st tdfr onfmt. F axoqarrag enmeaqm bnq daq smg nbbaqag tda raqvfear nb tda Gsmfak Fmrtftuta. Rda dsr oqavfnurky enmruktag Varuvaur bnq gqasl fmtaqoqatstfnm, smg daq iqntdaq, Cufkkflsq tda Isqg, dsr skrn raam Varuvaur.
F wfkk enmtfmua tn lnmftnq daq rtstur, iut okasra kat ur jmnw fb ynu dsva smy buqtdaq ruccartfnmr sinut dnw tn oaqrusga Rfacar tn oqnvfga ur wftd tda fmbnqlstfnm tdst tda Laqnvfmcfsm fr raajfmc.
At first glance it seems to be ROTed (only ROT-13 is ceaser cypher) but it isn't ... so I'm going for simple substitution.
Also Denki posted:
01010100 01110001 01110011 01101101 01110000 01110101 01100001 01010100 01100100 01100001 01001111 01100100 01100110 01101011 01101110 01110010 01101110 01101111 01100100 01100001 00100000 00001101 00001010 01001011 01100110 01101101 01101010 01110010 01001011 01100110 01100010 01100001
Translated:
TqsmpuaTdaOdfknrnoda
KfmjrKfba
Well given the very low incidence of repeated groups of letters I'd say it's not a simple substitution or ROT, that means there is actually an encryption algorithm in play. Time to break out the UnFiction cypher tools.
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11/07/2007 02:36:56
Subject: Re:AI_Sim.exe v6.01
Vesuveus
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Joined: Aug 20, 2005
Messages: 3049
Location: Upstate NY
Online
1st pic Binary = 01001100 01101111 01111001 01100001 01101100 01110100 01111001 = Loyalty
2nd pic Binary =01000110 01101111 01100011 01110101 01110011 00100000 01101111 01101110 00100000 01110100 01101000 01100101 00100000 01101101 01100001 01101001 01101110 00100000 01101111 01100010 01101010 01100101 01100011 01110100 01101001 01110110 01100101 = Focus on the main objective
Found 2 codes:
5317 5541 52716 416 1665 - bottom of the entry in gray
642 416 1665 - mouse over the 2nd picture
I don't get anything from hex or Octal.
Message edited by Vesuveus on 11/07/2007 03:05:20.
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11/09/2007 17:34:25
Subject: Re:AI_Sim.exe v6.01
Tygrius
Mainframe Invader
Joined: Sep 4, 2005
Messages: 347
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i have been unable to make heads or takes of it either as of yet
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AI_Sim.exe v6.01
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Author Message
10/24/2007 04:32:25
Subject: AI_Sim.exe v6.01
EncryptedTransmission
Transcendent
Joined: Jul 31, 2006
Messages: 184
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Njf Sfz Ckts Rmksgxmrf ky esbfxhtksh njf jkhjfyn qfwfqy tg yfdexkno nt fsyexf njf umyn zkqq stn xfufmn knyfqg. Rfmszjkqf, tufxmnkwfy mxf jkbksh bmnm zknjks njf ksnfxdtssfdnfb sfnztxp ks taydexf yknfy msb yfxwfxy. Ote dms gksb njf gtqqtzksh bmnm mn njky mbbxfyy:
DtqtsfqBfspkBfnmkqyTsf.jnrq
jnnu://gkqfy-euqtmb.dtr/gkqfy/GkwfY...YfwfsNjxffGtex/
-Colonel_Denki
AI_Sim.exe v6.01
New Zion Command
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10/24/2007 16:30:24
Subject: Re:AI_Sim.exe v6.01
LtCmdr_Tsusai
Vindicator
Joined: Aug 24, 2005
Messages: 1424
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First glance translation matrix, using "http" and the first word "The", and assuming its a .com
Update. There is "ks" word. I assume its "in" since J=H and R=M/T=O
Update. "blahblah.jnrq" gives me .html, L has been applied.
Update. "ky" is "i*" It and In invalid, so I assume "Is"
Update. " tg " is "o*" so I assume "of"
His / ours
A
B
C
D C
E
F E
G F
H
I
J H
K I
L
M
N T
O
P
Q L
R M
S N
T O
U P
V
W
X
Y S
Z
Message edited by LtCmdr_Tsusai on 10/24/2007 17:11:26.
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10/24/2007 17:16:34
Subject: Re:AI_Sim.exe v6.01
Darminian
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Joined: Sep 7, 2005
Messages: 1757
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Anyone tried a ceasar cypher yet?
~Darminian
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10/24/2007 17:20:47
Subject: Re:AI_Sim.exe v6.01
LtCmdr_Tsusai
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Joined: Aug 24, 2005
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Doesn't work, since a T is randomly in there.
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10/24/2007 17:29:37
Subject: Re:AI_Sim.exe v6.01
Nephilix
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Joined: Aug 19, 2006
Messages: 130
Location: Unknown
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The New Zion Mainframe is undergoing the highest levels of security to ensure the past will not repeat itself. Meanwhile, operatives are hiding data within the interconnected network in obscure sites and servers. You can find the following data at this address:
ColonelDenkiDetailsOne.html
files-upload.com/files/576734/
Message edited by Nephilix on 10/25/2007 11:22:37.
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10/24/2007 17:53:45
Subject: AI_Sim.exe v6.01
LtCmdr_Tsusai
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Edit: Nevermind, I don't have it. I don't think Cobra_Starship_-_Guilty_Pleasure.mp3 was the right file to be getting....
I used /555734/ColonelDenkiDetailsOne.html
Message edited by LtCmdr_Tsusai on 10/24/2007 18:01:47.
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10/24/2007 18:11:17
Subject: AI_Sim.exe v6.01
Nephilix
Virulent Mind
Joined: Aug 19, 2006
Messages: 130
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Got it.
files-upload.com/files/57673...DetailsOne.html
The result is an image of some details, also coded. The large image is actually comprised of several smaller images, so don't try to just get the URL of the picture and insert it on here. You'll need to get them all.
Also, the photo of Denki contains this link:
coloneldenki.wordpress.com/
The red "x" button at the top right contains this link (Thanks, Tsusai, I missed that one):
newzioncom.tripod.com/
The 6.0 box on the left contains this link:
newzioncom.tripod.com/ai_sim_exe.html
The icon showing his rank takes you here, to the hovercraft battle thread:
forums.station.sony.com/mxo/..._id=36300016309
Message edited by Nephilix on 10/24/2007 18:35:01.
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10/24/2007 18:25:39
Subject: AI_Sim.exe v6.01
LtCmdr_Tsusai
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Joined: Aug 24, 2005
Messages: 1424
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Heh...so it was 76 instead of extra 5's
There are more links
newzioncom.tripod.com/
coloneldenki.wordpress.com/
forums.station.sony.com/mxo/..._id=36300016309
newzioncom.tripod.com/ai_sim_exe.html
Message edited by LtCmdr_Tsusai on 10/24/2007 18:31:43.
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10/24/2007 18:44:39
Subject: Re:AI_Sim.exe v6.01
Nephilix
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Joined: Aug 19, 2006
Messages: 130
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My last observation for the night is that following the link on the red 'x' leads to a list of people in Zion. Most, if not all, even have icons to take you to their respective sites.
But only the last one listed, one which is apparently disbanded has a little disk icon at the bottom of the page with images.
I'm not sure if it's important or not, just noticed that the disbanded one was the only one with images.
Oh, also, clicking around will get you to a page on the same site with a list of members of Clan Darkstar (who clearly seem highlighted by this site). This picture can be found among others, but this one is especially interesting because it contains a blurred message:
From what I can tell the messages says, "You never really know ......... until you fight ..... "
As a random guess, this sounds awfully close to, "You never truly know someone until you fight them." Replace 'truly' with 'really' and I think that's the message on the wall.
Again, is this important? I don't know. I've done enough work already.
Message edited by Nephilix on 10/24/2007 22:00:17.
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10/28/2007 18:39:49
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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A few clarifications:
The Clan DarkStar info is all archived information and doesn't seem to be anything new. The star on the logo links to their now closed forums.
The details of the sim are decoded as follows: Text in (({ENCODE STYLE} )) is the decoded version of the immediately preceding data, with encryption method listed. Some data is double encoded.
VERSION DESCRIPTION:
QXV0aG9yOiBNb3VzZSBvZiAiVGhlIFdvbWFuIGluIHRoZSBSZWQgRHJlc3MiIFNpbXVsYWNyYSBOby4gODIgMTAxIDEwMCAzMiA4MyAxMDEgMTIwIDMyIDcwIDk3IDExMCAxMTYgOTcgMTE1IDEyMQ==
(({BASE 64} Author: Mouse of "The Woman in the Red Dress" Simulacra No. 82 101 100 32 83 101 120 32 70 97 110 116 97 115 121 (({DECIMAL} Red Sex Fantasy )) ))
CLIENT DETAILS:
Simulacra No. 72 118 67 114 97 102 116 32 79 114 105 111 110 32 67 97 112 116 97 105 110
(({DECIMAL} HvCraft Orion Captain ))
PURPOSE:
VG8gcGVyb2RpY2FsbHkgcmVsYXkgYSByZWNvcmRpbmcgb2YgQ29sb25lbCBEZW5raSdzIG9yZGVycyB0byBiZSBjYXJyaWVkIG91dCBvbiBiZWhhbGYgb2YgTmV3IFppb24u
(({BASE 64} To perodically relay a recording of Colonel Denki's orders to be carried out on behalf of New Zion. ))
CAPABILITIES:
QUkgc3VwcG9ydHMgaW50ZXJhY3Rpb24sIGVtb3Rpb24gYW5kIGNyZWF0aXZpdHkgYmFzZWQgdXBvbiBuZXVyYWwgcGF0dGVybnMgZW11bGF0ZWQgYnkgQ29sb25lbCBEZW5raSBkdXJpbmcgZGV2ZWxvcG1lbnQgYW5kIHByZS1yZWNvcmRlZCBhbmQgY29waWVkIHNpdHVhdGlvbnMu
(({BASE 64} AI supports interaction, emotion and creativity based upon neural patterns emulated by Colonel Denki during development and pre-recorded and copied situations. ))
Message edited by phi on 10/31/2007 07:01:19.
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10/28/2007 18:45:42
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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There is binary code on the images in this BLOG: coloneldenki.wordpress.com/
Post 2 - image 1:
DATA:
00110011 00110000
00110000 00100000
01101101 01101001
01101100 01101100
01101001 01101111
01101110 00100000
01110011 01101100
01100001 01110110
01100101 01110011
00101110 00100000
01000101 01100110
01100110 01101001
01100011 01101001
01100101 01101110
DECODED:
300 million slaves. Efficient?
Post 2 - image 2:
DATA:
01000110 01110010 01101001 01100101
01101110 01100100 00100000 01101111
01110010 00100000 01100110 01101111
01100101 00111111
DECODED:
Friend or Foe?
Post 2 also contains some hidden data amongst the text. Here is the entry so you can compare them:
Day 12:
MuchÇ of6the3intel6embeddedFinto6myEmêmory6hasEbeen6quite5beneficial.6
Scans3have7resulted4in6few9matches6onFmy6oldEaddressbook.2MostEold6
contacts8I7have4spoken6withDhave6embracedCmyopresenceoin the Matrix.
Several have been extremely helpful. Some have shown initiative in taking
action, collecting data and such. I would like to thank new contact Variel
for her proactivity.
.
The exile contact & co. may very well prove to be cooperative. Our Çonnection
to them is apprently material for discussion. Despite my seat at this game, I
will not move my pieces like pawns. An officer is only as strong as his men and
the fine warriors of Zion are not to be traded like wooden pieces. The decision
is not mine, friends, but yours.
.
Reaching broadcast depth for a short while is again an option. I look forward6to3
speaking6withFoperatives6inDperson,6er,Cas6closeFas6the7Matrix2willEallow.6
Hopefully8we7will4be6moreDrespectful6inCcomingotimes,ohmm,
_402__248__915_?
Gnih temos dessim evah ouy, Xilih_pen
ê«=»ςΗJν≥mlš≥Š5òdG1š
01110100 00111111
EDIT - NOTE: The above Binary decodes to - t?
Message edited by phi on 10/28/2007 18:57:01.
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10/28/2007 19:00:01
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
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LtCmdr_Tsusai wrote:
Doesn't work, since a T is randomly in there.
See the end of the above post for a possible lead on this mystery "T".
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10/29/2007 00:18:04
Subject: Re:AI_Sim.exe v6.01
mantra777
Vindicator
Joined: Nov 30, 2005
Messages: 2856
Location: Zion room #777
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phi wrote:
There is binary code on the images in this BLOG: coloneldenki.wordpress.com/
Post 2 - image 1:
DATA:
00110011 00110000
00110000 00100000
01101101 01101001
01101100 01101100
01101001 01101111
01101110 00100000
01110011 01101100
01100001 01110110
01100101 01110011
00101110 00100000
01000101 01100110
01100110 01101001
01100011 01101001
01100101 01101110
DECODED:
300 million slaves. Efficient?
Post 2 - image 2:
DATA:
01000110 01110010 01101001 01100101
01101110 01100100 00100000 01101111
01110010 00100000 01100110 01101111
01100101 00111111
DECODED:
Friend or Foe?
Post 2 also contains some hidden data amongst the text. Here is the entry so you can compare them:
Day 12:
MuchÇ of6the3intel6embeddedFinto6myEmêmory6hasEbeen6quite5beneficial.6
Scans3have7resulted4in6few9matches6onFmy6oldEaddressbook.2MostEold6
contacts8I7have4spoken6withDhave6embracedCmyopresenceoin the Matrix.
Several have been extremely helpful. Some have shown initiative in taking
action, collecting data and such. I would like to thank new contact Variel
for her proactivity.
.
The exile contact & co. may very well prove to be cooperative. Our Çonnection
to them is apprently material for discussion. Despite my seat at this game, I
will not move my pieces like pawns. An officer is only as strong as his men and
the fine warriors of Zion are not to be traded like wooden pieces. The decision
is not mine, friends, but yours.
.
Reaching broadcast depth for a short while is again an option. I look forward6to3
speaking6withFoperatives6inDperson,6er,Cas6closeFas6the7Matrix2willEallow.6
Hopefully8we7will4be6moreDrespectful6inCcomingotimes,ohmm,
_402__248__915_?
Gnih temos dessim evah ouy, Xilih_pen
ê«=»ςΗJν≥mlš≥Š5òdG1š
01110100 00111111
EDIT - NOTE: The above Binary decodes to - t?
Day 12 Hidden Hex are: top section: "connection.html" Bottom Section: "comlog.html"
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10/30/2007 04:22:27
Subject: Re:AI_Sim.exe v6.01
mantra777
Vindicator
Joined: Nov 30, 2005
Messages: 2856
Location: Zion room #777
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It seems Clan Darkstar pages are just a Front.
found more links:
newzioncom.tripod.com/darkstars.html
newzioncom.tripod.com/vesuvius.html
newzioncom.tripod.com/connection.html
newzioncom.tripod.com/comlog.html
newzioncom.tripod.com/aquatium.html
Message edited by mantra777 on 10/30/2007 04:51:38.
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10/31/2007 06:47:23
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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Well there's a load of info on the members of ClanDarkstar, the beta faction.
The Darkstar logo at the top of this page: newzioncom.tripod.com/darkstars.html
is made up of many segments. A lot of those segments link to pages, the majority of which point to information on old members of ClanDarkstar (the names in the list)
A lot of the trails seem to lead to this "Algorithm Black" thing.
But most of all the pages all show these ex Darkstar members performing at the top of their fields. EG: Haxadec pwning the EPN kill comp.
I've also just noticed Vesuvius' avatar has octal number strings on it. I'll post back if it seems significant in any way.
Edit: Vesuvius' avatar code doesn't make sense no matter what I try. It is probably a red herring. Anyway I've posted the numbers for your convenience:
41710401411561440
15715514504015415
Message edited by phi on 10/31/2007 06:59:24.
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10/31/2007 07:21:21
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
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And here is the whole DarkStar logo, fliped and tweaked to make the names easier to read.
Each name on this logo that has a page, has a segment that is linked to the coresponding suveilance threads, if you look on the page linked in my previous post.
Message edited by phi on 10/31/2007 07:22:45.
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10/31/2007 09:44:45
Subject: Re:AI_Sim.exe v6.01
Vesuveus
Vindicator
Joined: Aug 20, 2005
Messages: 3049
Location: Upstate NY
Online
phi wrote:
Well there's a load of info on the members of ClanDarkstar, the beta faction.
The Darkstar logo at the top of this page: newzioncom.tripod.com/darkstars.html
is made up of many segments. A lot of those segments link to pages, the majority of which point to information on old members of ClanDarkstar (the names in the list)
A lot of the trails seem to lead to this "Algorithm Black" thing.
But most of all the pages all show these ex Darkstar members performing at the top of their fields. EG: Haxadec pwning the EPN kill comp.
I've also just noticed Vesuvius' avatar has octal number strings on it. I'll post back if it seems significant in any way.
Edit: Vesuvius' avatar code doesn't make sense no matter what I try. It is probably a red herring. Anyway I've posted the numbers for your convenience:
41710401411561440
15715514504015415
Check the link in my sig for the meaning to my avatar. It's unrelated to Denki.
Denki is also on our Institute forums with a few things.
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10/31/2007 20:49:32
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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Thanks Vesuvius.
Came across this, posted by Variel:
01010011 01110010 00100000 01111001 01101110 01110101 00100000 01110010 01110101 01100011 01100011 01100001 01110010 01110100 01100001 01100111 00101100 00100000 01000110 00100000 01101100 01110011 01100111 01100001 00100000 01100101 01101110 01101101 01110100 01110011 01100101 01110100 00100000 01110111 01100110 01110100 01100100 00100000 01010010 01100110 01100001 01100011 01100001 01110010 00100000 01101110 01110110 01100001 01110001 00100000 01110100 01100100 01100001 00100000 01110111 01100001 01100001 01101010 01100001 01101101 01100111 00101110 00100000 00100000 01010111 01100001 00100000 01100100 01110011 01100111 00100000 01110011 00100000 01101111 01101011 01100001 01110011 01110010 01110011 01101101 01110100 00100000 01100101 01100100 01110011 01110100 00101100 00100000 01101001 01110101 01110100 00100000 01000110 00100000 01110111 01110011 01110010 00100000 01101101 01101110 01110100 00100000 01110010 01110101 01110001 01100001 00100000 01100100 01101110 01110111 00100000 01100010 01100110 01110001 01101100 01101011 01111001 00100000 01000110 00100000 01110010 01100100 01101110 01110101 01101011 01100111 00100000 01101111 01110001 01100001 01110010 01110010 00100000 01100100 01100001 01110001 00100000 01100010 01101110 01110001 00100000 01100110 01101101 01100010 01101110 01110001 01101100 01110011 01110100 01100110 01101110 01101101 00100000 01110011 01110100 00100000 01110100 01100100 01100110 01110010 00100000 01101111 01101110 01100110 01101101 01110100 00101110 00100000 00100000 01000110 00100000 01100001 01111000 01101111 01110001 01100001 01110010 01110010 01100001 01100111 00100000 01100101 01101110 01101101 01100101 01100001 01110001 01101101 00100000 01100010 01101110 01110001 00100000 01100100 01100001 01110001 00100000 01110011 01101101 01100111 00100000 01101110 01100010 01100010 01100001 01110001 01100001 01100111 00100000 01110100 01100100 01100001 00100000 01110010 01100001 01110001 01110110 01100110 01100101 01100001 01110010 00100000 01101110 01100010 00100000 01110100 01100100 01100001 00100000 01000111 01110011 01101101 01100110 01100001 01101011 00100000 01000110 01101101 01110010 01110100 01100110 01110100 01110101 01110100 01100001 00101110 00100000 00100000 01010010 01100100 01100001 00100000 01100100 01110011 01110010 00100000 01101111 01110001 01100001 01110110 01100110 01101110 01110101 01110010 01101011 01111001 00100000 01100101 01101110 01101101 01110010 01110101 01101011 01110100 01100001 01100111 00100000 01010110 01100001 01110010 01110101 01110110 01100001 01110101 01110010 00100000 01100010 01101110 01110001 00100000 01100111 01110001 01100001 01110011 01101100 00100000 01100110 01101101 01110100 01100001 01110001 01101111 01110001 01100001 01110100 01110011 01110100 01100110 01101110 01101101 00101100 00100000 01110011 01101101 01100111 00100000 01100100 01100001 01110001 00100000 01101001 01110001 01101110 01110100 01100100 01100001 01110001 00101100 00100000 01000011 01110101 01100110 01101011 01101011 01100110 01101100 01110011 01110001 00100000 01110100 01100100 01100001 00100000 01001001 01110011 01110001 01100111 00101100 00100000 01100100 01110011 01110010 00100000 01110011 01101011 01110010 01101110 00100000 01110010 01100001 01100001 01101101 00100000 01010110 01100001 01110010 01110101 01110110 01100001 01110101 01110010 00101110 00100000 00001101 00001010 00001101 00001010 01000110 00100000 01110111 01100110 01101011 01101011 00100000 01100101 01101110 01101101 01110100 01100110 01101101 01110101 01100001 00100000 01110100 01101110 00100000 01101100 01101110 01101101 01100110 01110100 01101110 01110001 00100000 01100100 01100001 01110001 00100000 01110010 01110100 01110011 01110100 01110101 01110010 00101100 00100000 01101001 01110101 01110100 00100000 01101111 01101011 01100001 01110011 01110010 01100001 00100000 01101011 01100001 01110100 00100000 01110101 01110010 00100000 01101010 01101101 01101110 01110111 00100000 01100110 01100010 00100000 01111001 01101110 01110101 00100000 01100100 01110011 01110110 01100001 00100000 01110011 01101101 01111001 00100000 01100010 01110101 01110001 01110100 01100100 01100001 01110001 00100000 01110010 01110101 01100011 01100011 01100001 01110010 01110100 01100110 01101110 01101101 01110010 00100000 01110011 01101001 01101110 01110101 01110100 00100000 01100100 01101110 01110111 00100000 01110100 01101110 00100000 01101111 01100001 01110001 01110010 01110101 01110011 01100111 01100001 00100000 01010010 01100110 01100001 01100011 01100001 01110010 00100000 01110100 01101110 00100000 01101111 01110001 01101110 01110110 01100110 01100111 01100001 00100000 01110101 01110010 00100000 01110111 01100110 01110100 01100100 00100000 01110100 01100100 01100001 00100000 01100110 01101101 01100010 01101110 01110001 01101100 01110011 01110100 01100110 01101110 01101101 00100000 01110100 01100100 01110011 01110100 00100000 01110100 01100100 01100001 00100000 01001100 01100001 01110001 01101110 01110110 01100110 01101101 01100011 01100110 01110011 01101101 00100000 01100110 01110010 00100000 01110010 01100001 01100001 01101010 01100110 01101101 01100011 00101110 00100000 00001101 00001010
Translation:
Sr ynu ruccartag, F lsga enmtset wftd Rfacar nvaq tda waajamg. Wa dsg s okasrsmt edst, iut F wsr mnt ruqa dnw bfqlky F rdnukg oqarr daq bnq fmbnqlstfnm st tdfr onfmt. F axoqarrag enmeaqm bnq daq smg nbbaqag tda raqvfear nb tda Gsmfak Fmrtftuta. Rda dsr oqavfnurky enmruktag Varuvaur bnq gqasl fmtaqoqatstfnm, smg daq iqntdaq, Cufkkflsq tda Isqg, dsr skrn raam Varuvaur.
F wfkk enmtfmua tn lnmftnq daq rtstur, iut okasra kat ur jmnw fb ynu dsva smy buqtdaq ruccartfnmr sinut dnw tn oaqrusga Rfacar tn oqnvfga ur wftd tda fmbnqlstfnm tdst tda Laqnvfmcfsm fr raajfmc.
At first glance it seems to be ROTed (only ROT-13 is ceaser cypher) but it isn't ... so I'm going for simple substitution.
Also Denki posted:
01010100 01110001 01110011 01101101 01110000 01110101 01100001 01010100 01100100 01100001 01001111 01100100 01100110 01101011 01101110 01110010 01101110 01101111 01100100 01100001 00100000 00001101 00001010 01001011 01100110 01101101 01101010 01110010 01001011 01100110 01100010 01100001
Translated:
TqsmpuaTdaOdfknrnoda
KfmjrKfba
Also the blog ( coloneldenki.wordpress.com/ ) has a new post - Day 15
2 images the first of Zion gate command and the second of an operative (both with binary like the previous images)
Top image - clock.jpg:
(really hard to read, I'll post it if I manage to figure it out)
Bottom image - scan7.jpg:
01000001 01110011
01110011 01100101
01110100 01110100
00100000 01110100
01101111 00100000
01101000 01110101
01101101 01100001
01101110 01101001
01110100 01111001
= Assett to humanity
Also the article has RIPMifune in pale gray at the end. If you highlight it it is actually:
RIPMifune.html
≥=Z
Channel 145 to come…
*Abr.html
I can't find those pages on the tripod site (assuming *Abr.html = page.html becomes pageAbr.html)
I'll post back with something soon.
P.S. Denki,
4D6573736167653A203733203332203130372031313020313131203131392033322031323120313 1312031313720333920313134203130312033322031313420313031203937203130302031303520 3131302031303320333220313136203130342031303520313135203436203332203733203130322 0333220313136203130342031303120313134203130312033322031303520313135203332203937 2031313020313231203131362031303420313035203131302031303320333220313039203131312 0313134203130312033322037332033322039392039372031313020333220313030203131312033 3220313136203131312033322031303420313031203130382031313220333220313231203131312 0313137203332203130392039372031323120333220393920313131203131302031313620393720 3939203131362033322031303920313031203332203938203132312033322038302037372033322 0313034203130312031313420313031203434203332203131312031313420333220313039203937 2031313620313134203130352031323020333220313039203937203130352031303820343420333 2203131312031313420333220313139203130312033322039392039372031313020333220393920 3130342039372031313620333220313138203130352039372033322031323020313032203130352 0313134203130312033322034302031323020313132203130342031303520313230203431203436 2034362034362033322031313120313134203332203132312031313120313137203332203939203 1313120313137203130382031303020333220313036203131372031313520313136203332203130 3920393720313037203130312033322039372033322031313520313031203939203131372031313 4203130312033322031303020313134203131312031313220333220313138203130352039372033 3220313139203131392031313920343620313136203130342031303120313037203130352031313 0203130332031313520313131203130322031313020313031203131382031303120313134203436 203939203131312031303920
Message edited by phi on 10/31/2007 20:54:39.
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10/31/2007 22:05:29
Subject: Re:AI_Sim.exe v6.01
phi
Systemic Anomaly
Joined: Aug 18, 2005
Messages: 3391
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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phi wrote:
Translation:
Sr ynu ruccartag, F lsga enmtset wftd Rfacar nvaq tda waajamg. Wa dsg s okasrsmt edst, iut F wsr mnt ruqa dnw bfqlky F rdnukg oqarr daq bnq fmbnqlstfnm st tdfr onfmt. F axoqarrag enmeaqm bnq daq smg nbbaqag tda raqvfear nb tda Gsmfak Fmrtftuta. Rda dsr oqavfnurky enmruktag Varuvaur bnq gqasl fmtaqoqatstfnm, smg daq iqntdaq, Cufkkflsq tda Isqg, dsr skrn raam Varuvaur.
F wfkk enmtfmua tn lnmftnq daq rtstur, iut okasra kat ur jmnw fb ynu dsva smy buqtdaq ruccartfnmr sinut dnw tn oaqrusga Rfacar tn oqnvfga ur wftd tda fmbnqlstfnm tdst tda Laqnvfmcfsm fr raajfmc.
At first glance it seems to be ROTed (only ROT-13 is ceaser cypher) but it isn't ... so I'm going for simple substitution.
Also Denki posted:
01010100 01110001 01110011 01101101 01110000 01110101 01100001 01010100 01100100 01100001 01001111 01100100 01100110 01101011 01101110 01110010 01101110 01101111 01100100 01100001 00100000 00001101 00001010 01001011 01100110 01101101 01101010 01110010 01001011 01100110 01100010 01100001
Translated:
TqsmpuaTdaOdfknrnoda
KfmjrKfba
Well given the very low incidence of repeated groups of letters I'd say it's not a simple substitution or ROT, that means there is actually an encryption algorithm in play. Time to break out the UnFiction cypher tools.
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11/07/2007 02:36:56
Subject: Re:AI_Sim.exe v6.01
Vesuveus
Vindicator
Joined: Aug 20, 2005
Messages: 3049
Location: Upstate NY
Online
1st pic Binary = 01001100 01101111 01111001 01100001 01101100 01110100 01111001 = Loyalty
2nd pic Binary =01000110 01101111 01100011 01110101 01110011 00100000 01101111 01101110 00100000 01110100 01101000 01100101 00100000 01101101 01100001 01101001 01101110 00100000 01101111 01100010 01101010 01100101 01100011 01110100 01101001 01110110 01100101 = Focus on the main objective
Found 2 codes:
5317 5541 52716 416 1665 - bottom of the entry in gray
642 416 1665 - mouse over the 2nd picture
I don't get anything from hex or Octal.
Message edited by Vesuveus on 11/07/2007 03:05:20.
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11/09/2007 17:34:25
Subject: Re:AI_Sim.exe v6.01
Tygrius
Mainframe Invader
Joined: Sep 4, 2005
Messages: 347
Location: Illinois, buckingham
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i have been unable to make heads or takes of it either as of yet
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